![]() ![]() Personally I think it's a slippery slope to say certain creatures are flammable. There's also reason why specifically mentioned flammable objects, like Oil, also specifically detail how much damage is dealt by being set alight. The RAI of course being you don't set a creature alight unless the spell/whatever specifically says so. However, there's a reason some spells specifically state flammable objects "not worn or carried". There's no hard or fast rule, it's a DM decision. You should really only consider things that easily recognised as flammable: like certain object materials or things that specifically state such. So thinking Plant = Flammable is demonstrably incorrect. Point is, some will and some won't and in either case it can depend on state. Mossy trunk and branches thick with moisture filled leaves? Not so much. Same goes for trees: dry bark and branches? Yup. Most plants absorb and retain a lot of moisture so won't catch fire until they're dried out. Plants, generally, don't actually catch fire very well - but it there's a lot of exceptions. Simply relying on creature type isn't a good indication either. ISBN 0-7869-5814-6.Monstrous Compendium Vol 3: Minecraft CreaturesĬreatures are not flammable unless something specifically states it. ↑ Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011).↑ Jeremy Crawford (November 17, 2020).↑ 4.0 4.1 4.2 4.3 Mike Mearls, Jeremy Crawford, Christopher Perkins (). ![]() Monster Vault: Threats to the Nentir Vale. ![]() James, Matt James, Sterling Hershey, Steve Townshend (December 2011). Idle Champions of the Forgotten Realms Gallery.Dungeons & Dragons Starter Set: "Lost Mine of Phandelver" Novels Lady of Poison Video Games Neverwinter ( Ravenloft.Dungeons & Dragons Essentials Kit: "Dragon of Icespire Peak".Tales from the Yawning Portal: "The Sunless Citadel".Appendix Appearances Adventures Curse of Strahd Īs of the late 15 th century DR, twig blights were present in Neverwinter Wood and would sometimes accompany parties of eladrin out of New Sharandar. The Talontar blightlord Anammelech and the Rotting Man counted twig blights in their forces as of 1373 DR. Some nature spirits that could form bonds with rangers took on the form of miniature twig blights. The stake grew to become the first Gulthias tree sapling, watched over and cared for by a mad druid. Rumors & Legends Īccording to legend, the very first blights were spawned from the stake that pierced the heart of the dread vampire Gulthias of Nightfang Spire. Unlike many normal plants, twig blights reproduced through their root systems rather than through producing fruit. Blight infestations could spread very rapidly, taking over large swaths of forest, and swallowing up roads, buildings, or entire villages in the space of days. These blights further spread the influence of the Gulthias tree, removing competing flora and replacing it with brambles, toxic plants, and other blights. As the roots of a Gulthias tree spread, it infested surrounding plants and trees, either killing them or turning them into blights. Ecology Īs with other blights, twig blights were created by Gulthias trees, a type of malevolent tree created when a plant became contaminated by an evil mind. Twig blights generally fought by raking opponents with treelike claws. When unable to find living prey, twig blights often sought out watering holes and campsites, taking root and disguising themselves as shrubs to ambush potential victims. Twig blights could subsist by drawing nutrients from the ground through their roots, but vastly preferred to feast on blood. Behavior Īlthough twig blights were independent creatures, most of them were directly controlled by a Gulthias tree. They could see up to 60 feet (18.2 meters) in front of them, but were blind to anything beyond that radius. ![]() Twig blights were very dry, causing them to be especially susceptible to fire. Groups of rooted twig blights could resemble piles of firewood or debris. They could root themselves in soil, becoming indistinguishable from regular, dead shrubs. Twig blights were the smallest type of blights, resembling humanoid, leafless shrubs, complete with limbs and a head. ![]()
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